 | Muxman MXP files - Palette Object ver 0.18 |  |
The palette object defines a set of 16 colors that can be stored and used by a PGC. Despite the fact that YUV values
are stored in the PGC, color palettes are defined as RGB values.
Item=Palette
{
Name=name
Color 0=int,int,int
Color 1=int,int,int
Color 2=int,int,int
Color 3=int,int,int
Color 4=int,int,int
Color 5=int,int,int
Color 6=int,int,int
Color 7=int,int,int
Color 8=int,int,int
Color 9=int,int,int
Color 10=int,int,int
Color 11=int,int,int
Color 12=int,int,int
Color 13=int,int,int
Color 14=int,int,int
Color 15=int,int,int
}
A default palette, named "DefaultPalette", is predefined by Muxman and is identical to the default palette used by
Scenarist. This palette may be redefined. Additional palettes may be defined but cannot be used at this time.
Name may be any combination of up to 31 alphabetic or numeric characters, and the characters _ - + *
colors are defined using decimal values from 0 to 255, the order is red, green, blue.